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Angband forum 20184/15/2024 Your brain, my brain, is constantly filling in gaps with information so that everything makes sense. And not just with descriptions of characters. Well, it just so happens that this same thing occurs when you are playing games, as well. In a novel, you are usually given only a few details about a character. It's hard to explain.Ĭall it the "literary novel effect". However, there is an x factor which I am becoming increasingly cognizant of. I don't know how much that is currently valued.Ĭlick to expand.Well the answer is simple, or it seems so. Graphics have other qualities than realism. I am happy that Minecraft, at least, demonstrates my point perfectly. I like my game characters to look like game characters. I jumped off the bandwagon 10 years ago with the increasingly amazing graphics thing. Bigger, better, more, more levels, better graphics, more achievements. Since PS2 became obsolete, I just don't understand why we're doing this, anymore. It may be why I have lost touch with new games. I wished that I could interact with more things in the world, but I was absolutely content with the graphics and convinced they were fabulous. I don't remember thinking "I wish this looked more realistic" at all back then. They were good in my eyes and I really enjoyed them. I really liked the way GoldenEye 64 looked. why does it seem as though early 3D graphics are gone forever, yet we have 2D graphics that are decades old still being enjoyed? And probably enjoys imagining what the monsters look like more than seeing them. It really is all just a matter of taste, I think.Ĭlick to expand.I understand that people like simplistic 2D graphics in roguelikes, because that genre has largely had a dedicated fanbase who prefers content over graphics. (Edit) We can look at the type of art people enjoy now, like pop surrealism, CG art, comic books and we can not in any way compare these forms to the craftsmanship of the great sculptors of antiquity, who turned cold, hard marble into living things. Is it possible that we are in the midst of some kind of bubble, where it seems like realistic 3D graphics are the only way, when in reality it's all just temporary and people will soon come to realize that the 3D graphics of the 90's actually had their own unique character that can never be replicated by anything else? I have never heard of any other thing of beauty or piece of art becoming worthless with age, simply because tastes have changed. Turok: Dinosaur Hunter was lauded for being revolutionary and spectacular. Super Mario 64 was once praised as being beautiful and breathtaking. I'm just tossing out a baffling notion that has occurred to me many times. This isn't about bashing anyone's preferences or taking a shot at the industry, etc. If the graphics were good enough, then, to provide us with a formative experience that has impressed upon us a love for gaming that will likely last our entire lives, why is it now necessary to have, at minumum, incredible graphics to be taken seriously? We all fondly remember playing some old game, being enthralled by its graphics and sound effects, being pulled into a fantasy world.
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